BloomColorAllHSV - Scales the brightness and color of the whole bloom effect (linear color-space with HSV color).BloomRadius - Controls the size of veiling effects in percent of the screen width.BloomThreshold - Fetch out pixels higher than this level of brightness.Drag the BloomThreshold to 0.5 in the morph panel.Put LightBloomController.pmx to the MMD window.Put the LightBloom.x or LightBloom with DirtMap.x to the MMD window.Download a zip archive from the github page.Direct3D 9 With Shader Model 3.0 (ps_3_0).MikuMikuEffect (Only tested on 037 version 圆4).MikuMikuDance (Only tested on 926 version 圆4).You can see UE4 ( docs) for more information You can see this paper for more information Dirt Mask:ĭirt Mask is an effect to create a camera imperfections (Left: only bloom, right: Bloom with Dirt Mask) and give more impressive HDR effect.
Bloom is an image effect for MikuMikuDance, it can help to hint the relative brightness of objects or add beauty and atmospheric.